AI Insights · Timothy · April 2022
Top 5 Wuxia Games on Android in Oceania - Q1 2022
Explore the performance trends of the top 5 Wuxia games on the Android platform in Oceania for the first quarter of 2022, including weekly revenue, downloads, and active users.
In the first quarter of 2022, the top 5 Wuxia games on the Android platform in Oceania showed varied performance trends in weekly revenue, downloads, and active users. Here is a detailed look at each game’s metrics:
大俠客-龍行天下 from ALICE GAME experienced significant fluctuations in weekly revenue, peaking at approximately $7.5K in the week of January 31. Weekly downloads saw a peak of 151 in mid-January but dropped to zero by mid-February. Active users increased to a high of 184 in mid-January but then steadily declined to 32 by the end of March.
WISH INTERACTIVE TECHNOLOGY LIMITED's Fate of the Empress experienced a peak in weekly revenue at $4.7K during the last week of December, later stabilizing around $2K to $3K for the rest of the quarter. Downloads started low but saw an increase, reaching 42 by the end of March. Active users remained relatively stable, fluctuating slightly around the 800-900 mark.
Perfect World Mobile from Perfect World Games saw its weekly revenue peak at $3.2K in late March, with a consistent performance around $1.5K to $2.8K throughout the quarter. Downloads showed minor fluctuations, peaking at 55 in late January and then dropping to 20 by the end of March. Active users started at 287 and saw a gradual decline to 199 by late March.
烟雨江湖 from NovaStar-game showed a peak in weekly revenue of approximately $3.1K in late February. Weekly downloads saw modest fluctuations, peaking at 50 by the end of March. Active user data was not provided.
Immortal Taoists - Idle Manga from Entrepreneur Game maintained a steady weekly revenue, peaking at $3.5K in late December and stabilizing around $1.2K to $2.6K. Downloads saw a peak of 230 in late January, with a consistent performance of around 131 to 210 for the rest of the quarter. Active users showed a slight decline from 1.6K in late December to 1.3K by the end of March.
These insights are derived from Sensor Tower data, offering a detailed view of the performance trends of these top Wuxia games in Oceania. For more detailed insights, visit Sensor Tower.